/* Emacs style mode select   -*- C -*-
 *-----------------------------------------------------------------------------
 *
 *
 *  PrBoom: a Doom port merged with LxDoom and LSDLDoom
 *  based on BOOM, a modified and improved DOOM engine
 *  Copyright (C) 1999 by
 *  id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
 *  Copyright (C) 1999-2001 by
 *  Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
 *  Copyright 2005, 2006 by
 *  Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
 *
 *  This program is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  as published by the Free Software Foundation; either version 2
 *  of the License, or (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 *  02111-1307, USA.
 *
 * DESCRIPTION:
 *      Handles WAD file header, directory, lump I/O.
 *
 *-----------------------------------------------------------------------------
 */

// use config.h if autoconf made one -- josh
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef _MSC_VER
#include <stddef.h>
#include <io.h>
#endif

#include "doomstat.h"
#include "d_net.h"
#include "doomtype.h"
#include "i_system.h"
#include "m_file.h"
#include "r_main.h"

#include "w_wad.h"
#include "lprintf.h"
#include "e6y.h"

#include "dsda/utility.h"

//
// GLOBALS
//

// Location of each lump on disk.
lumpinfo_t *lumpinfo;
int        numlumps;         // killough

int MainLumpCache = false;

void ExtractFileBase (const char *path, char *dest)
{
  const char *src = path + strlen(path) - 1;
  int length;

  // back up until a \ or the start
  while (src != path && src[-1] != ':' // killough 3/22/98: allow c:filename
         && *(src-1) != '\\'
         && *(src-1) != '/')
  {
    src--;
  }

  // copy up to eight characters
  memset(dest,0,8);
  length = 0;

  while ((*src) && (*src != '.') && (++length<9))
  {
    *dest++ = toupper(*src++);
  }
  /* cph - length check removed, just truncate at 8 chars.
   * If there are 8 or more chars, we'll copy 8, and no zero termination
   */
}

//
// 1/18/98 killough: adds a default extension to a path
// Note: Backslashes are treated specially, for MS-DOS.
//

char *AddDefaultExtension(char *path, const char *ext)
{
  char *p = path;
  while (*p++);
  while (p-->path && *p!='/' && *p!='\\')
    if (*p=='.')
      return path;
  if (*ext!='.')
    strcat(path,".");
  return strcat(path,ext);
}

//
// LUMP BASED ROUTINES.
//

//
// W_AddFile
// All files are optional, but at least one file must be
//  found (PWAD, if all required lumps are present).
// Files with a .wad extension are wadlink files
//  with multiple lumps.
// Other files are single lumps with the base filename
//  for the lump name.
//
// Reload hack removed by Lee Killough
// CPhipps - source is an enum
//
// proff - changed using pointer to wadfile_info_t
static void W_AddFile(wadfile_info_t *wadfile)
// killough 1/31/98: static, const
{
  wadinfo_t   header;
  lumpinfo_t* lump_p;
  unsigned    i;
  int         length;
  int         startlump;
  filelump_t  *fileinfo, *fileinfo2free=NULL; //killough
  filelump_t  singleinfo;
  int         flags = 0;

  if (wadfile->src == source_skip)
  {
    return;
  }

  // Close any existing handle
  if (wadfile->handle > 0)
  {
    close(wadfile->handle);
    wadfile->handle = 0;
  }

  // open the file and add to directory

  wadfile->handle = M_OpenRB(wadfile->name);
  if (wadfile->handle == -1)
  {
    if (!dsda_HasFileExt(wadfile->name, ".lmp"))
      I_Error("W_AddFile: couldn't open %s",wadfile->name);
    return;
  }

  //jff 8/3/98 use logical output routine
  if (MainLumpCache)
    lprintf (LO_INFO," adding %s\n",wadfile->name);
  startlump = numlumps;

  // mark lumps from internal resource
  if (wadfile->src == source_auto_load)
  {
    int len = strlen(WAD_DATA);
    int len_file = strlen(wadfile->name);
    if (len_file >= len)
    {
      if (!strcasecmp(wadfile->name + len_file - len, WAD_DATA))
      {
        flags = LUMP_PRBOOM;
      }
    }
  }

  if (!dsda_HasFileExt(wadfile->name, ".wad"))
    {
      // single lump file
      fileinfo = &singleinfo;
      singleinfo.filepos = 0;
      singleinfo.size = LittleLong(I_Filelength(wadfile->handle));
      ExtractFileBase(wadfile->name, singleinfo.name);
      numlumps++;
    }
  else
    {
      // WAD file
      I_Read(wadfile->handle, &header, sizeof(header));
      if (strncmp(header.identification,"IWAD",4) &&
          strncmp(header.identification,"PWAD",4))
        I_Error("W_AddFile: Wad file %s doesn't have IWAD or PWAD id", wadfile->name);
      header.numlumps = LittleLong(header.numlumps);
      header.infotableofs = LittleLong(header.infotableofs);
      length = header.numlumps*sizeof(filelump_t);
      fileinfo2free = fileinfo = Z_Malloc(length);    // killough
      lseek(wadfile->handle, header.infotableofs, SEEK_SET),
      I_Read(wadfile->handle, fileinfo, length);
      numlumps += header.numlumps;
    }

    // Fill in lumpinfo
    lumpinfo = Z_Realloc(lumpinfo, numlumps*sizeof(lumpinfo_t));

    lump_p = &lumpinfo[startlump];

    for (i=startlump ; (int)i<numlumps ; i++,lump_p++, fileinfo++)
      {
        lump_p->flags = flags;
        lump_p->wadfile = wadfile;                    //  killough 4/25/98
        lump_p->position = LittleLong(fileinfo->filepos);
        lump_p->size = LittleLong(fileinfo->size);
        if (wadfile->src == source_lmp)
        {
          // Modifications to place command-line-added demo lumps
          // into a separate "ns_demos" namespace so that they cannot
          // conflict with other lump names
          lump_p->li_namespace = ns_demos;
        }
        else
        {
          lump_p->li_namespace = ns_global;              // killough 4/17/98
        }
        strncpy (lump_p->name, fileinfo->name, 8);
	lump_p->source = wadfile->src;                    // Ty 08/29/98
      }

    Z_Free(fileinfo2free);      // killough
}

// jff 1/23/98 Create routines to reorder the master directory
// putting all flats into one marked block, and all sprites into another.
// This will allow loading of sprites and flats from a PWAD with no
// other changes to code, particularly fast hashes of the lumps.
//
// killough 1/24/98 modified routines to be a little faster and smaller

static int IsMarker(const char *marker, const char *name)
{
  return !strncasecmp(name, marker, 8) ||
    // doubled first character test for single-character prefixes only
    // FF_* is valid alias for F_*, but HI_* should not allow HHI_*
    (marker[1] == '_' && *name == *marker && !strncasecmp(name+1, marker, 7));
}

// killough 4/17/98: add namespace tags

static int W_CoalesceMarkedResource(const char *start_marker,
                                     const char *end_marker, li_namespace_e li_namespace)
{
  int result = 0;
  lumpinfo_t *marked = Z_Malloc(sizeof(*marked) * numlumps);
  size_t i, num_marked = 0, num_unmarked = 0;
  int is_marked = 0, mark_end = 0;
  lumpinfo_t *lump = lumpinfo;

  for (i=numlumps; i--; lump++)
    if (IsMarker(start_marker, lump->name))       // start marker found
      { // If this is the first start marker, add start marker to marked lumps
        if (!num_marked)
          {
            strncpy(marked->name, start_marker, 8);
            marked->size = 0;  // killough 3/20/98: force size to be 0
            marked->li_namespace = ns_global;        // killough 4/17/98
            marked->wadfile = NULL;
            num_marked = 1;
          }
        is_marked = 1;                            // start marking lumps
      }
    else
      if (IsMarker(end_marker, lump->name))       // end marker found
        {
          mark_end = 1;                           // add end marker below
          is_marked = 0;                          // stop marking lumps
        }
      else
        if (is_marked || lump->li_namespace == li_namespace)
          {
            // if we are marking lumps,
            // move lump to marked list
            // sf: check for namespace already set

            // sf 26/10/99:
            // ignore sprite lumps smaller than 8 bytes (the smallest possible)
            // in size -- this was used by some dmadds wads
            // as an 'empty' graphics resource
            if(li_namespace != ns_sprites || lump->size > 8)
            {
              marked[num_marked] = *lump;
              marked[num_marked++].li_namespace = li_namespace;  // killough 4/17/98
              result++;
            }
          }
        else
          lumpinfo[num_unmarked++] = *lump;       // else move down THIS list

  // Append marked list to end of unmarked list
  memcpy(lumpinfo + num_unmarked, marked, num_marked * sizeof(*marked));

  Z_Free(marked);                                   // free marked list

  numlumps = num_unmarked + num_marked;           // new total number of lumps

  if (mark_end)                                   // add end marker
    {
      lumpinfo[numlumps].size = 0;  // killough 3/20/98: force size to be 0
      lumpinfo[numlumps].wadfile = NULL;
      lumpinfo[numlumps].li_namespace = ns_global;   // killough 4/17/98
      strncpy(lumpinfo[numlumps++].name, end_marker, 8);
    }

  return result;
}

// Hash function used for lump names.
// Must be mod'ed with table size.
// Can be used for any 8-character names.
// by Lee Killough

unsigned W_LumpNameHash(const char *s)
{
  unsigned hash;
  (void) ((hash =        toupper(s[0]), s[1]) &&
          (hash = hash*3+toupper(s[1]), s[2]) &&
          (hash = hash*2+toupper(s[2]), s[3]) &&
          (hash = hash*2+toupper(s[3]), s[4]) &&
          (hash = hash*2+toupper(s[4]), s[5]) &&
          (hash = hash*2+toupper(s[5]), s[6]) &&
          (hash = hash*2+toupper(s[6]),
           hash = hash*2+toupper(s[7]))
         );
  return hash;
}

//
// W_CheckNumForName
// Returns LUMP_NOT_FOUND if name not found.
//
// Rewritten by Lee Killough to use hash table for performance. Significantly
// cuts down on time -- increases Doom performance over 300%. This is the
// single most important optimization of the original Doom sources, because
// lump name lookup is used so often, and the original Doom used a sequential
// search. For large wads with > 1000 lumps this meant an average of over
// 500 were probed during every search. Now the average is under 2 probes per
// search. There is no significant benefit to packing the names into longwords
// with this new hashing algorithm, because the work to do the packing is
// just as much work as simply doing the string comparisons with the new
// algorithm, which minimizes the expected number of comparisons to under 2.
//
// killough 4/17/98: add namespace parameter to prevent collisions
// between different resources such as flats, sprites, colormaps
//

// W_FindNumFromName, an iterative version of W_CheckNumForName
// returns list of lump numbers for a given name (latest first)
//
int W_FindNumFromName2(const char *name, int li_namespace, int i)
{
  // Hash function maps the name to one of possibly numlump chains.
  // It has been tuned so that the average chain length never exceeds 2.

  // proff 2001/09/07 - check numlumps==0, this happens when called before WAD loaded
  if (numlumps == 0)
    i = LUMP_NOT_FOUND;
  else
  {
    if (i < 0)
      i = lumpinfo[W_LumpNameHash(name) % (unsigned) numlumps].index;
    else
      i = lumpinfo[i].next;

  // We search along the chain until end, looking for case-insensitive
  // matches which also match a namespace tag. Separate hash tables are
  // not used for each namespace, because the performance benefit is not
  // worth the overhead, considering namespace collisions are rare in
  // Doom wads.

  while (i != LUMP_NOT_FOUND && (strncasecmp(lumpinfo[i].name, name, 8) ||
                                 lumpinfo[i].li_namespace != li_namespace))
    i = lumpinfo[i].next;
  }

  // Return the matching lump, or LUMP_NOT_FOUND if none found.

  return i;
}

//
// killough 1/31/98: Initialize lump hash table
//

void W_HashLumps(void)
{
  int i;

  for (i=0; i<numlumps; i++)
    lumpinfo[i].index = LUMP_NOT_FOUND;         // mark slots empty

  // Insert nodes to the beginning of each chain, in first-to-last
  // lump order, so that the last lump of a given name appears first
  // in any chain, observing pwad ordering rules. killough

  for (i=0; i<numlumps; i++)
    {                                           // hash function:
      int j = W_LumpNameHash(lumpinfo[i].name) % (unsigned) numlumps;
      lumpinfo[i].next = lumpinfo[j].index;     // Prepend to list
      lumpinfo[j].index = i;
    }
}

// End of lump hashing -- killough 1/31/98



// W_GetNumForName
// Calls W_CheckNumForName, but bombs out if not found.
//
int W_GetNumForName (const char* name)     // killough -- const added
{
  int i = W_CheckNumForName (name);
  if (i == LUMP_NOT_FOUND)
    I_Error("W_GetNumForName: %.8s not found", name);
  return i;
}

const lumpinfo_t* W_GetLumpInfoByNum(int lump)
{
  if (lump < 0 || lump >= numlumps)
    I_Error("W_GetLumpInfoByNum: lump num %d out of range", lump);

  return &lumpinfo[lump];
}

// W_CheckNumForNameInternal
// checks only internal resource
//
int W_CheckNumForNameInternal(const char *name)
{
  int p;
  for (p = LUMP_NOT_FOUND; (p = W_ListNumFromName(name, p)) != LUMP_NOT_FOUND; )
  {
    if (lumpinfo[p].flags == LUMP_PRBOOM)
    {
      return p;
    }
  }
  return LUMP_NOT_FOUND;
}

// W_ListNumFromName
// calls W_FindNumFromName and returns the lumps in ascending order
//
int W_ListNumFromName(const char *name, int lump)
{
  int i, next;

  for (i = LUMP_NOT_FOUND; (next = W_FindNumFromName(name, i)) != LUMP_NOT_FOUND; i = next)
    if (next == lump)
      break;

  return i;
}

// W_Init
// Loads each of the files in the wadfiles array.
// All files are optional, but at least one file
//  must be found.
// Files with a .wad extension are idlink files
//  with multiple lumps.
// Other files are single lumps with the base filename
//  for the lump name.
// Lump names can appear multiple times.
// The name searcher looks backwards, so a later file
//  does override all earlier ones.
//
// CPhipps - modified to use the new wadfiles array
//
wadfile_info_t *wadfiles=NULL;

size_t numwadfiles = 0; // CPhipps - size of the wadfiles array (dynamic, no limit)

void W_Init(void)
{
  // CPhipps - start with nothing

  numlumps = 0; lumpinfo = NULL;

  { // CPhipps - new wadfiles array used
    // open all the files, load headers, and count lumps
    int i;
    for (i=0; (size_t)i<numwadfiles; i++)
      W_AddFile(&wadfiles[i]);
  }

  if (!numlumps)
  {
    if (!MainLumpCache) return;
    I_Error ("W_Init: No files found");
  }

  //jff 1/23/98
  // get all the sprites and flats into one marked block each
  // killough 1/24/98: change interface to use M_START/M_END explicitly
  // killough 4/17/98: Add namespace tags to each entry
  // killough 4/4/98: add colormap markers
  W_CoalesceMarkedResource("S_START", "S_END", ns_sprites);
  W_CoalesceMarkedResource("F_START", "F_END", ns_flats);
  W_CoalesceMarkedResource("C_START", "C_END", ns_colormaps);
  W_CoalesceMarkedResource("B_START", "B_END", ns_prboom);
  W_CoalesceMarkedResource("HI_START", "HI_END", ns_hires);

  // killough 1/31/98: initialize lump hash table
  W_HashLumps();

  /* cph 2001/07/07 - separated cache setup */
  lprintf(LO_DEBUG, "W_InitCache\n");
  W_InitCache();

  V_FreePlaypal();
}

//
// W_LumpLength
// Returns the buffer size needed to load the given lump.
//
int W_LumpLength (int lump)
{
  if (lump >= numlumps)
    I_Error ("W_LumpLength: %i >= numlumps",lump);
  return lumpinfo[lump].size;
}

int W_SafeLumpLength (int lump)
{
  return W_LumpNumExists(lump) ? lumpinfo[lump].size : 0;
}

const char *W_LumpName(int lump)
{
  return W_LumpNumExists(lump) ? lumpinfo[lump].name : NULL;
}

//
// W_ReadLump
// Loads the lump into the given buffer,
//  which must be >= W_LumpLength().
//

void W_ReadLump(int lump, void *dest)
{
  lumpinfo_t *l = lumpinfo + lump;

#ifdef RANGECHECK
  if (lump >= numlumps)
    I_Error ("W_ReadLump: %i >= numlumps",lump);
#endif

    {
      if (l->wadfile)
      {
        lseek(l->wadfile->handle, l->position, SEEK_SET);
        I_Read(l->wadfile->handle, dest, l->size);
      }
    }
}

char* W_ReadLumpToString(int lump)
{
  char* buffer = NULL;
  lumpinfo_t *l = lumpinfo + lump;

  if (lump >= 0 && lump < numlumps && l->wadfile)
  {
    buffer = Z_Malloc(l->size + 1);
    lseek(l->wadfile->handle, l->position, SEEK_SET);
    I_Read(l->wadfile->handle, buffer, l->size);
    buffer[l->size] = '\0';
  }

  return buffer;
}

int W_LumpNumInPortWad(int lump) {
  const lumpinfo_t *info;
  size_t name_length, default_name_length;

  info = W_GetLumpInfoByNum(lump);
  name_length = strlen(info->wadfile->name);
  default_name_length = strlen(WAD_DATA);

  return name_length >= default_name_length &&
         !strcmp(info->wadfile->name + name_length - default_name_length, WAD_DATA);
}

const void *W_SafeLumpByNum(int lump)
{
  return W_LumpNumExists(lump) ? W_LumpByNum(lump) : NULL;
}

int W_LumpNumExists(int lump)
{
  return lump != LUMP_NOT_FOUND && lump < numlumps;
}

int W_PWADLumpNumExists(int lump)
{
  return W_LumpNumExists(lump) && (lumpinfo[lump].source == source_pwad);
}

int W_LumpNameExists(const char *name)
{
  return W_CheckNumForName(name) != LUMP_NOT_FOUND;
}

int W_LumpNameExists2(const char *name, int ns)
{
  return W_CheckNumForName2(name, ns) != LUMP_NOT_FOUND;
}

int W_PWADLumpNameExists(const char *name)
{
  return W_PWADLumpNumExists(W_CheckNumForName(name));
}

int W_PWADMapExists(void)
{
  return W_PWADLumpNameExists("THINGS") || W_PWADLumpNameExists("TEXTMAP");
}

void W_Shutdown(void)
{
  int i;

  W_DoneCache();

  for (i = 0; i < numwadfiles; ++i)
  {
    if (wadfiles[i].handle > 0)
    {
      close(wadfiles[i].handle);
      wadfiles[i].handle = -1;
    }
  }
}

void dsda_ResetInitLumpCache(void)
{
  W_Shutdown();

  wadfiles = NULL;
  numwadfiles = 0;
  lumpinfo = NULL;
  numlumps = 0;
}
