//
// Copyright(C) 2023 by Ryan Krafnick
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// DESCRIPTION:
//	DSDA Name
//

#ifndef __DSDA_NAME__
#define __DSDA_NAME__

#define NAME_NOT_FOUND (-1)

int dsda_ActorNameToType(const char* name);
int dsda_ActionNameToNumber(const char* name);

#endif
